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1. Capacitor flux coil II - in Ships and Modules [original thread]
Originally by: Shamis Orzoz Edited by: Shamis Orzoz on 18/07/2006 21:03:00 Originally by: Dragon Lord Edited by: Dragon Lord on 18/07/2006 20:27:53 no its not a noob joke, its the only module that can give a bigger enough i...
- by Dust Puppy - at 2006.07.19 09:30:00
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2. Thoughts and research on the capacitor - in Ships and Modules [original thread]
Riebart, I have a B.Sc. in Electronic Engineering which involves a fair bit of calculus. Also the peak happens at around 18% time, that is if you would leave the capacitor empty you would notice the peak when about 18% of the recharge time has pas...
- by Dust Puppy - at 2006.06.26 09:15:00
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3. Headless Shark v Mercenary Coaltion - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Morning Maniac This is my personal opinion, not my corpÆs or allianceÆs. Its also my opinion Original Mr Floppyknickers sig
- by Dust Puppy - at 2006.06.08 15:40:00
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4. EVE University under attack - in EVE General Discussion [original thread]
I wish Avon was still in Huff, then local would be a lot more fun Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.10.05 09:08:00
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5. Whats your song of the moment? - in Out of Pod Experience [original thread]
What is Love - Haddaway Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.30 10:38:00
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6. Vindicator Bonus - in Ships and Modules [original thread]
Originally by: Doc Brown Umm.. Is it me or is the actual bonus wrong for the Vindicator? If at level 4 you are only getting a 5% cap bonus, then by reason -25+(4*X)=5, so X must be 7.5% (not 10% as listed). 0.75*1.4 = 1.05 Orig...
- by Dust Puppy - at 2005.09.15 13:02:00
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7. Vindicator Bonus - in Ships and Modules [original thread]
Just checked it works like I said. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.15 09:36:00
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8. Vindicator Bonus - in Ships and Modules [original thread]
Goes like this I think. The mwd penalty multiplier is 0.75 the bonus is 1.5 so your cap with a mwd fitted on a vigilant is 0.75*1.5 = 1.125 or 12.5% boost to cap o.O Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.15 09:03:00
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9. Any recomendations for sci-fi novel's? - in Out of Pod Experience [original thread]
I kind of like Alastair Reynolds. Probably best to read Revelation Space first although I started with Chasm City. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.14 15:43:00
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10. My Tarantula... - in Out of Pod Experience [original thread]
Dust Puppy I¦ve always wanted a creepy fluffy creature named after me. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.10 16:01:00
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11. Other Race's Ships - in Ships and Modules [original thread]
Afaik then Mega is one of the best snipers in game. I haven¦t flown Dominix but if you like drones I think this ship can kick serious arse. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.09 11:27:00
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12. Mass and speed? - in Ships and Modules [original thread]
No, only the velocity boost you get from microwarpdrives and afterburners. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.07 22:50:00
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13. What are assault frigates good for? - in Ships and Modules [original thread]
They are pretty good npc ships. I'm also pretty sure that an AF can take down a inty, it all depends on the pilots involved. Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.09.03 23:33:00
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14. New module idea to help missle users - in Ships and Modules [original thread]
Originally by: Jim Raynor its called a target painter[/quote It can only be used on one target at a time, and it is limited by range. Not that it matters to me, I don¦t even use missile and when I do I tend to shoot them all at one target...
- by Dust Puppy - at 2005.08.26 09:53:00
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15. CAP Recharges Vs More Cap - in Ships and Modules [original thread]
When comparing modules you can just check the average cap recharge rate and see which one is better. Total cap might matter when you have modules that take a lot of cap over long period of time, most likely armor repairer. I¦ve calculated the pea...
- by Dust Puppy - at 2005.08.26 09:50:00
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16. NEW TRACKING GUIDE - in EVE General Discussion [original thread]
w00t Awesome work Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.08.25 09:17:00
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17. What is in a name... - in EVE General Discussion [original thread]
Stud Puppy Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.08.23 16:03:00
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18. What is in a name... - in EVE General Discussion [original thread]
Stud Puppy Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.08.23 16:03:00
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19. Ishtar & Guardian Vexor - in Ships and Modules [original thread]
what? Original Mr Floppyknickers sig
- by Dust Puppy - at 2005.08.23 14:01:00
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20. So what exactly are the benifits of T2 missile launchers? - in Ships and Modules [original thread]
Originally by: ELECTR0FREAK Edited by: ELECTR0FREAK on 23/08/2005 09:32:23 I don't believe it does effect T1 launchers. Edit- and where the heck did I say launcher DoT was the same as that of the turrets? Check my sig and read the fo...
- by Dust Puppy - at 2005.08.23 09:42:00
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